Resume


Matthew Rigg
(705)716-5605
riggedart@gmail.com
http://matt-rigg.com


Objective
To create fantastic art with a passion for quality and storytelling, while embracing opportunities to learn new skills, and share what I have learned.

Related Experience
          
Unannounced Fantasy Mobile Game                                                                                           2013
Art Intern
Se3d Interactive
  • Worked directly with the Art Director to create a variety of conceptual art to design characters and creatures.
  • Participated in meetings, giving input on art direction, art pipeline, game design and story/lore concepts
Solitude Environment Design Project                                                                                          2013
Art Director
Seneca College of Applied Arts and Technology
  • With a Producer and Level Designer directed a team of 8 artists, from concept to completion of a real-time 3D environment.
  • Created several documents in planning and establishing the art style and concept for the environment.
  • Modeled and textured a modular cave floor which consisted of ten pieces, including smaller assets such as loose rocks and stalagmites.
  • Modeled and textured a makeshift campfire scene, with meat cooking on a spit, and supporting assets.
Life Drawing/Digital Painting/Game Art Teaching Assistant                          2010 - Present                                                                                                                 
Seneca College of Applied Arts and Technology
  • Helped students hone life drawing, digital painting and 3D modelling skills, and reinforcing the core fundamentals of drawing, painting, modelling and texturing in a studio environment.
  • Covering for classes when the professor is absent, and aiding the professor in a variety of ways, including organizing files and giving one on one time to students.
El Flamingo (Animated Short) Storyboard Artist                                                                          2012
Seneca College of Applied Arts and Technology                                                                              
  • In collaboration with other artists, created and revised storyboards and Leica Reels as part of an animation pipeline for a professional quality short.
  • Also involved as a writer, animator, and compositor.

Software Fluency   
Autodesk 3D Studio Max                                                      Unreal Development Kit    
Pixelogic Zbrush                                                                  Quixel nDo2
Unreal Engine 2.5                                                                 Adobe Photoshop
Adobe Premiere Pro                                                             Adobe Flash
Adobe After Effects

Education
Animation Arts - Game Art and Animation                                                                                   2013
Seneca College of Applied Arts and Technology
Animation Arts – Classical Animation                                                                                          2012
Seneca College of Applied Arts and Technology
Art Fundamentals                                                                                                                        2010
Seneca College of Applied Arts and Technology

References Available Upon Request